However, because of the typing, specific moves learned and move coverage, some starters are still more powerful than others. Mystery Dungeon DX has evened out the playing field a little bit by revamping the starting move pools completely. Please note that certain tropes listed under Red Rescue Team and Blue Rescue Team also apply to Rescue Team DX. In Red Rescue Team and Blue Rescue Team, some starters were far stronger than others because of typing and specific moves. However, in Pokemon Mystery Dungeon: Rescue Team DX, you can refuse the Pokemon you are assigned and choose freely from the 16 Starter Pokemon. Based on your answers to the quiz, you will be recommended a Pokemon to start with. You and your partner delve into procedurally generated dungeons, taking on jobs, recruiting new allies, and battling via a grid-based combat system. Similar to Pokemon Mystery Dungeon: Red Rescue Team and Blue Rescue Team, you will be given a personality quiz at the start of the game. For those of you who are unfamiliar with the series, Pokemon Mystery Dungeon: Rescue Team DX is a roguelike dungeon crawler where you control a Pokemon who forms a Rescue Team with a partner. The Initially Recommended Starter Pokemon Initial Pokemon Recommendation Unlike super/ main series games, protect in b/rrt lasts from 2 to 5 turns which makes it giga broken early on (or annoying af when enemy pokemon use it).Plus with a water starter/partner you also get free access to all dungeons that require Surf/Dive/Waterfall in order to enter (there's at least one dungeon that requires both dive and surf in order to access it, so yeah, that's 2 slots of inventory you won't have to sacrifice for that kind of dungeon).Refuse the Pokemon that you are assigned with so that you can manually choose the Pokemon that you want to play with. Squirtle learns Protect at lv28 which should be before Rayquaza, maybe even before Groudon (not quite sure about the last one). ![]() Quite the opposite actually, the og games are the most balanced games of the franchise, just wanna point that out.Īnyways, the best duo for b/rrt is Charmander & Squirtle.Charmander learns smokescreen at lv19 which in the first games is a status and not a debuff and drops enemy's accuracy to 0% which means you're completely immune to boss damage as long as they have that status.Later on, once you evolve you'll have access to Heat Wave aka Tactical Nuke with Charizard and also Fly, meaning you won't have to bring another pokemon with you or the TM whenever you wanna revisit Sky Tower. Pikachu is probably a fairly safe choice, as it isn't really in any trouble from most of the story dungeons, but it does run into the fire type problem of one story dungeon being abundant with Ground types and it being weak to one of the last few bosses.īut it seems like the game is quite unbalanced They're weak to an early game dungeon, but they'll shine in the later ones. I haven't used one, but Water types probably also have a fairly easy time. They don't breeze through though, because Ground types with room-wide moves are also common in one of the fire dungeons and they can be hit hard by those. They mostly have issues with lower damage due to lack of super-effective moves.įire types tend to have an easier time, in my experience (I've always run RT with a Torchic partner) - there's two heavily fire-based dungeons they're resistant to, and super effective against one of the story dungeons and its boss. I've also heard that Skitty can be very useful. I've always run as Eevee starter and never had too many issues. a quiz at the beginning of the game to determine what species of Pokemon you are. ![]() ![]() Normal types can be trickier to use, though they don't tend to struggle as badly as the Grass types. FULL Pokemon Mystery Dungeon Red Blue Rescue Team Personality Quiz. Later dungeons are also tough on them due to typing alone. It's very easy to get walled at two specific dungeons with them, because you'll be unable to resupply items as easily at that point. Grass types in particular will have a really tough time due to a fair number of story required dungeons and bosses heavily featuring Pokemon they're weak against. The following is mostly what I've observed, as I've always run RT with a set team. The way to get Charmander is by answering the questions with the Hardy (male) or Brave (female) answers, if you dont get some questions that give you the. There's definitely levels of difficulty though. Use code at the question screen and if it works, your starter portrait should be blank or changed to what you wanted (depending on if your poke has a starter portrait) Second starter (partner) mod. Assuming the original game and not DX, I don't think any of the 'mons are broken in the sense that you can breeze through the game with them. Pokemon Mystery Dungeon: Red Rescue Team (U).
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